RogueStorm (beta) · Roguestorm 3.5

Roguestorm3.5

New in 3.5: endless stages with checkpoints, the Goblin Trader (items and weapons for gold), helpers you hire in the Skill Universe, and Ascension. Max out the Skill Universe, ascend for credits and permanent upgrades, and reveal new rings of the universe from the fog. In the Skill Universe, left-drag moves the map and right-click buys. Use the stage buttons in Playtest to jump anywhere.

Click the board to drop a ball. Watch for the red !: enemies wind up before they hit you. Keys: Space drops, E ability, F full screen, Esc pauses. Your ball supply refills slowly at the top of the board.

How damage worksCollect mode (default): each ball carries the value of every peg it hits, shown above it. When it lands, the bucket multiplies that value and your hero attacks once with the total. ×2 doubles it, ×0.1 nearly wipes it out, and a Chomper or Jailer can steal it. Big landings queue up under your hero and your attack speed decides how fast they go out. Instant mode: every spark is its own small attack, like 3.0. Weak spots, villain KOs and Bombs always hit right away. Buckets shuffle after every kill.
Weak spotThe enemy's target peg. Hit it for an instant ×5 hit, then it moves. Bosses show three.
ChomperEats your ball when its mouth is open; its outline flashes right before. Hit it shut 3 times to KO it.
JailerCages your ball for 3 seconds. Tap 4 times to break out, or hit it with another ball for a ×2 rescue.
PhantomFades in and out. Its spark hits ×5 when solid; ghosts let balls pass through.
SplitterTurns one ball into three. The dots show splits left.
Lightning pegUnlocked in the Arcane branch. Zaps nearby pegs into extra sparks and shocks villains.
BombClears nearby pegs into one big hit and blasts balls sideways.